Howdy Nathan, super reasonable request! So reasonable, in fact, that we already have a feature request open to implement this into the UI. It looks like it is still in the planning phase - there are some considerations to, well, consider, such as making sure people don’t turn on super long builds with no credit card information present - but i do feel pretty hopeful we will be able to implement this.
upping people’s build times manually is not an ideal process for sure! I have added your comment to the feature request and will absolutely let you know if things change.
other folks - if you feel strongly that you want this feature, please leave a comment (not a like) below. the more need we (the support team ) can demonstrate, the more likely we can get this done! thanks all.
Big +1 to this feature. I ran into this immediately with my very first site build on Netlify and was very surprised there was no self-serve option to adjust it, even with payment info entered. My hunch is a lot of us are building static sites that have expensive initial builds (images, etc) but that build much faster after getting over that hump. But without a way to get over that first build, we hit a wall right away.
stuntbox et al, we (support staff) couldn’t agree more. It would be AMAZING if you could self serve on this and we didn’t have to pull this lever manually for you.
we are trying to get engineering time to implement this, and hopefully, it will at some point. in the mean time, please keep asking for it. The more information we hear from you, the more likely we can be to get this implemented.
The forum bot has requested that I post here to indicate that this is not yet solved.
As per my previous post, it’s great that it can be done via the API, but the original request concerns this being a self-service feature in the admin area (along with the other existing build settings).
I still see people posting about this daily, and daily the support team are manually increasing limits on behalf of customers.
Thanks so much for sharing your thoughts here again. I have shared your feedback directly with our Product team. We will follow up on this thread when we have more details!